cheatsheets
stuff i look up often, written down so i stop googling it.
- x86-64 --; registers, calling convention, instructions
- interrupts --; x86 interrupt calls, my slice of ralf brown's list
- gdb & lldb --; the same debugging moves in both
- graphics --; pipeline, rasterization, raycasting, bsp, raytracing
- math --; matrix calculus, index identities, gaussian integrals, residues
- quantum mechanics --; angular momentum, perturbation theory, operator identities